Space Trader | |
---|---|
Developer(s) | HermitWorks Entertainment |
Publisher(s) | HermitWorks Entertainment |
Engine | id Tech 3 |
Platform(s) | Microsoft Windows, Mac OS X, iOS |
Release | Windows, Mac OS X July 25, 2007 iOS 2009 |
Genre(s) | First-person shooter, space trading and combat simulator |
Mode(s) | Single-player, multiplayer |
Mac Apps for Drivers. Drivers are code that help Windows and MacOS recognize the physical components of your computer, like a printer, graphics card, or mouse.
Space Trader is a video game by the Canadian developer HermitWorks Entertainment, for Microsoft Windows and Mac OS X released on July 25, 2007. After the game was open-sourced in 2008, an iOS version followed in 2009.
Space Trader is a combination first person action and trading game with co-operative multiplayer, tied together with online scoreboards. Players assume the role of Traders in a fictitious future universe. Their goal: to make as much money possible within a time limit. They accomplish this by leasing cargo ships, traveling to planets and trading with Merchants. Each Merchant trades different commodities, and each at different prices. Finding successful trade routes between these merchants is one of the strategic elements of the game. Players can also be stopped along the way by an omni-present government organization known as the Ministry of Accounts, and forced to pay taxes. As well, shady informants reveal the location of black market merchants and the location of criminal bosses, which the players can attempt to bring down for the bounty placed on their head by the Ministry of Accounts.
In multiplayer, players work together in combat and attempt to thwart each other in trading by taking as many bonuses as they can from other players. All scores from games are uploaded to the Space Trader website, and players are ranked against one another. The Space Trader website features community scoreboards and forums, along with information about the game.
Space Trader was developed on base of the open-sourceid Tech 3 engine, as the first commercial title to use that engine since it was open sourced in August 2005.The game's development started in 2005, headed by Cameron Tofer and Marcia Tofer, both previously of BioWare, along with a group of other developers that have joined along the way. The game was released for Microsoft Windows and Mac OS X on July 25, 2007. Currently Space Trader is at version 1.0.4, with a beta version of 1.0.6 available. A free demo is also available on the website.[citation needed]
In April 2008 Space Trader's source code in version 1.1.14 was released.[1]
An iOS version was released in 2009 as Space Trader: Moon Madness.[2]
The following installer packages are listed in aid of existing customers, i.e. pilots with a lifetime license for mccPILOTLOG.
New customers looking for an electronic pilot logbook, can go straight to CrewLounge PILOTLOG (visit here).
Version 3.6 is recommended for all Windows users.
Choose Windows PC – Version 4.0 (Windows / Mac) in case you want to run mccPILOTLOG on MacOS (32-bit) & MS Windows (32-bit / 64-bit)
Download and install:
Version 4.0 for MS Windows is a cross-platform application, hence the 2-step installation procedure.
Download:
First : Gtk# 2.12.10 Installer
Then : Installer Package for Windows
Signature :
If you get a message “Signature corrupt or invalid“, continue with the following solution article in mccSUPPORT.
Compatibility :
Version 3.6 (Windows) and Version 4.0 (PC/Mac) are not compatible with each other.
mccPILOTLOG requires OS X (Mavericks / Yosemite / El Capitan / Sierra / High Sierra). The application does not run on Catalina or above !
Version 4.0 is a cross-platform application, hence the 3-step installation procedure :
1) Install MONO Version 3 Installer
2) Install Xquartz for Mac OS
3) Run the Installer Package for Mac
Important Note :
mccPILOTLOG – Version 4.0 is built on 32-bit technology. It cannot run on macOS Catalina (or above) !
As from the release of Catalina, Apple decided to block all 32-bit apps. In case you upgrade your Mac to Catalina (or above), mccPILOTLOG will stop working! We cannot be held responsible for this, this is a decision by Apple. Windows is also a 64-bit operating system, but continues to support 32-bit apps for a much longer time.
If your Mac is Catalina or above, you must switch to CrewLounge PILOTLOG. Our new logbook is a 64-bit application.
The mobile apps for mccPILOTLOG are companion tools to the main desktop application. The mobile apps cannot and should not be used as an autonomic pilot logbook.
Download the app from your favorite store :